Imperial PW

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Hello, We are the Imperial PW Server


5 posters

    ***SERVER RULES***

    zezima16556
    zezima16556
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    ***SERVER RULES*** Empty ***SERVER RULES***

    Post  zezima16556 Fri Jan 04, 2013 2:29 am

    RANDOMING:


    •No randoming - you must have an RP reason to kill someone

    • Follow NLR (New-Life-Rule) - when you die, you lose your memory
    (And will never be able to remember it), you become a ‘new’ character.

    •Don't Metagame over global chat and teamspeak. Also don't ask friends for help over global.
    It will be treated as randoming.



    WAR:


    • Commoners cannot be Mercenaries, they MUST join the hiring Faction and declare war from your castle or from the merc camp
    (note: outposts are locations such as castles and as such wars may be declared from them), if you do not have a castle

    • Spawn killing is not allowed. To signal that, you must drop all your weapons and freeze/don’t move while staying at your
    spawn location until the battle is over (this is to stop people rejoining the fight and getting there enemies in the back).

    • A good role-play reason is needed to start a war..



    ROBBERIES:



    • You can demand anything owned by the character. If you demand the armour / clothing, a chest
    or bag must be provided. You may command the robbed person to follow you to the nearest storage space.

    • In addition to the items (you may rob items OR gold), you can demand
    gold. The only restriction is that you can not make both demands (item or gold demand) at the same time.

    • The maximum amount of gold that can be stolen is 10% of the targets’
    wealth. This number is found through showing their money pouch. Failure to show money pouch results in RP reason
    to kill after 3 demands from the robbers.

    • Faction members are not allowed to rob each other.

    • This excludes "distraction robbing". That is, any form of robbery that does not involve violence.

    • Robberies must be carried out in an appropriate manner. Sentences like “1k or die” are not allowed.Please role play properly and put a bit more effort while robbing




    ASSASSINATIONS:


    • Any assassination contract must be signed and agreed upon in local chat (Q)
    and a valid RP reason must be provided.

    • Once the contract is signed, the contractor and reason must be reported
    in admin chat (backspace).



    RAIDS:


    • Raids must be started at the outlaw camps and must be announced 3 times
    using caps in Global chat. Only outlaws can take part in a raid and the
    participants of the raid have to be in or from the outlaw camp.

    • Raids must target one and only one particular territory. During the
    following 15 minutes, outlaws can KoS and be subject to KoS in that
    particular territory.

    • Raids must be targeted and announced prior to actually starting the raid.

    • A raid is only allowed to be declared 10 minutes after the end of the preceding
    raid.

    avatar
    Kingsguard_Pereclies


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    Post  Kingsguard_Pereclies Fri Jan 04, 2013 2:30 am

    Looking good!
    avatar
    Lidiss
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    Post  Lidiss Fri Jan 04, 2013 8:59 am

    zezima16556 wrote:RANDOMING:


    •No randoming - you must have an RP reason to kill someone

    • Follow NLR (New-Life-Rule) - when you die, you lose your memory
    (And will never be able to remember it), you become a ‘new’ character.

    •Don't Metagame over global chat and teamspeak. Also don't ask friends for help over global.
    It will be treated as randoming.



    WAR:


    • Commoners cannot be Mercenaries, they MUST join the hiring Faction and declare war from your castle or from the merc camp
    (note: outposts are locations such as castles and as such wars may be declared from them), if you do not have a castle

    • Spawn killing is not allowed. To signal that, you must drop all your weapons and freeze/don’t move while staying at your
    spawn location until the battle is over (this is to stop people rejoining the fight and getting there enemies in the back).

    • A good role-play reason is needed to start a war..



    ROBBERIES:



    • You can demand anything owned by the character. If you demand the armour / clothing, a chest
    or bag must be provided. You may command the robbed person to follow you to the nearest storage space.

    • In addition to the items (you may rob items OR gold), you can demand
    gold. The only restriction is that you can not make both demands (item or gold demand) at the same time.

    • The maximum amount of gold that can be stolen is 10% of the targets’
    wealth. This number is found through showing their money pouch. Failure to show money pouch results in RP reason
    to kill after 3 demands from the robbers.

    • Faction members are not allowed to rob each other.

    • This excludes "distraction robbing". That is, any form of robbery that does not involve violence.

    • Robberies must be carried out in an appropriate manner. Sentences like “1k or die” are not allowed.Please role play properly and put a bit more effort while robbing




    ASSASSINATIONS:


    • Any assassination contract must be signed and agreed upon in local chat (Q)
    and a valid RP reason must be provided.

    • Once the contract is signed, the contractor and reason must be reported
    in admin chat (backspace).



    RAIDS:


    • Raids must be started at the outlaw camps and must be announced 3 times
    using caps in Global chat. Only outlaws can take part in a raid and the
    participants of the raid have to be in or from the outlaw camp.

    • Raids must target one and only one particular territory. During the
    following 15 minutes, outlaws can KoS and be subject to KoS in that
    particular territory.

    • Raids must be targeted and announced prior to actually starting the raid.

    • A raid is only allowed to be declared 10 minutes after the end of the preceding
    raid.


    Last But least, Everytime you see Lidiss you have to give him/her 10k!!!! (if you don't you will be banned)
    Kahjit
    Kahjit
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    Post  Kahjit Sat Jan 05, 2013 5:39 am


    Last But least, Everytime you see Lidiss you have to give him/her 10k!!!! (if you don't you will be banned)

    Nononono, you get banned IF you give Lidiss 10k. Wink
    avatar
    Julien


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    ***SERVER RULES*** Empty French Version

    Post  Julien Sat Jan 05, 2013 8:11 am

    RANDOMING:


    •Aucun randoming - Tu doit avoir une raison RP pour tuer quelqu’un

    • Suis le Code NLR (New-Life-Rule) - quand tu meurt tu oublie tout se qui c'est passé. Tu deviens un nouveau personnage

    •Ne fait pas de Meta-Game dans le TS ou le Global Chat. Exemple: Dire la position des joueurs, ou demander de l'aide a tes amis.
    Les conséquence son les même que ceux du Randoming .



    Guerre.


    • Les Commoners ne peuvent devenir Mercenaires. Ils doivent rejoindre une faction pour participer au guerre entre factions.(Note: Les Out-post son considérer comme des châteaux et peuvent se faire attaquer.

    • Le spawnkill est illégal, ranger vos armer pour montrer que vous est te défait. Il est illégal de rejoindre un combat après la mort, c'est du NLR

    • Une bonne raison est obligatoire pour une guerre.



    Le cambriolage:



    • Vous pouvez volé les équipements. Demandez seulement a la personnes de vous suivre au coffre le plus proche.

    • Vous pouvez l'or. Mais pas l'or et les équipement en même temps.

    • Le montant maximal de l'or qui peut être volé est de 10% de la fortune du joueur. Si il vous révéle pas sont sac a argent après 3 demande, vous pouvez le tuer.

    • Les membre de factions n'ont pas le droit de voler les autre.

    • Cela inclue le vol sans violence.

    • Le Vols doit être effectuée de manière appropriée. Des phrases comme "1k ou mourir» ne sont pas correctement effectuer. Il doit être rp.




    ASSASSINATIONS:


    • Tout contrat doit être signé assassinat et convenu dans le chat local (Q)
    et une raison valable RP doit être fournie.

    • Une fois le contrat signé, l'entrepreneur et la raison doivent être signalés
    dans le chat admin (backspace)



    RAIDS:


    • Les raid doit être commencer dans le camps des outlaws.

    • Le Raids doit cibler un seul et même territoire particulier. au cours de l'
    après 15 minutes, les hors la loi peut Kos et faire l'objet d'KoS dans ce
    territoire particulier.

    • Les raids doivent être ciblées et annoncé avant même de commencer le raid.

    • Un raid est seulement autorisé à être déclaré 10 minutes après la fin de la précédente
    raid.
    zezima16556
    zezima16556
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    Post  zezima16556 Sat Jan 05, 2013 8:44 am

    Thank you for translating the rules! Smile

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